creationkit dot com/Detect_Player_Cell_Change_(Without_Polling)
Detect Player Cell Change (Without Polling)
I know it required IsInInterior() and tutorial above
I already read it but still got 2 questions
In the tutorial it says make a object and Uncheck the playable flag,then place it somewhere in the world
Q1: "place it somewhere in the world" It that means drag the object in the object window to the render window?
if I uncheck the playable flag, I can not drag the object into the render window, a pop up message tells me "Object xxx is not marked as playable"
then I check the playable flag again to make it playable and drag it to a random cell in the render window, follow all the step in the tutorial
I test it in game, it works, when I change cell it will show up a message telling me "cell change"
however, it only works for a few minute, after I explore the world for few minute, then no more message, nothing hapen no matter where I go
Q2: If it works, why it just work for a few minute, Is there something wrong in the tutorial? I really follow evey step in the tutorial except the question I mentioned above
It would be appreciated that if some one can answer, btw, is there any other way to check if player enter a interior area ?