Lately I've been playing characters who use Speechcraft, and I've got a few questions about the various options.
To raise disposition, you can either Admire, Intimidate, or Bribe.
How do these options differ from one another?
I know some basic stuff, and I think I can guess some other parts.
Admire seems like the default Speechcraft option. Succeed and you raise disposition; fail and you lower it.
Intimidate success can raise disposition, and Intimidate failure will lower it, as predicted. But Intimidate will lower the target's disposition after success, if you return to the NPC later.
Bribe works like the other two: success increases disposition; failure lowers it. It also obviously costs money, with costlier bribes seeming more effective than cheaper ones.
So, questions:
1. Does it ever make sense to Intimidate? I.e., does Intimidate raise NPC disposition by a higher amount than Admire would? Does Intimidate take into account other factors besides Speechcraft skill (such as, say, Strength, or character level)? If not, it seems like Intimidate is the worst option for persuasion, since it comes with a downside for future interactions.
2. Does Bribe take into account the 'responsibility' rating of the target? It sometimes seems as though I'm more successful when I attempt to Bribe traders, commoners, etc., and less successful when I attempt to Bribe members of the Temple or law-and-order types like Redoran members. I could be imagining that, though.