I decided to creep outside my normal haunts at the lore forum because I got into a...um, let's call it interesting, debate with somebody outside the forums about of course, Skyrim's radiant quest system. Out of morbid curiosity, I decided to try and gauge where the community stands on the issue.
As we all know, Skyrim has this thing called Radiant quests, which basically amount to fetch quests in a randomized dungeon gauged towards finding a luffa somebody dropped or killing whatever bandit/creature thing happens to be living there. I stated that due to its presence, the vast majority of quests and what could have been more interesting quest lines ended up getting swamped in a mire of the same ol routine that almost everyone in the province without exception seems to give you. I said that this bloated Skyrim's quest log and could have been ditched for more interesting quest lines like those of Oblivion or Morrowind, where the other person said that this isn't a issue because these types of quests would exist regardless of whether or not it had a funny name to it. My issue was that while grinding quests are okay, the sheer amount of them Skyrim had was far too high, and we lost what could've been a rather interesting treck through Skyrim for a gimmick that barely works.
But I want to see what the community thinks, so you guys know the drill.