I'm using Morrowind Overhaul & Morrowind Graphics Extender XE 0.9.10 (the latest version, I think).
While playing, I see weird artifacts from the "SSAO HQ" shader that MGEXE provides. It gives a nasty dither/"glass tile" effect, mostly on distant objects near the view distance cutoff. I'm not using Distand Lands.
See pics here: http://imgur.com/a/lpxhW
Obviously I can remove the SSAO shader, but I do like the look in areas of the frame where it's not hideous. Can it be fixed?
- Screenshots of my MGEXE config: http://imgur.com/a/jp99p
- mgeXE.log: http://gist.github.com/anonymous/b291a256cd546fd1ea0a
Sorry about the messed up links but this forum won't let me post real ones.