Single Player vs Multiplayer

Post » Sun Jan 25, 2015 10:08 am

A lot of us don't mind either, or more prefer the single player experience, such as myself. But with every new game that comes out they're putting so much emphasize into their online mode I literally feel like I'm missing a huge portion of the game, regardless if I want to play it online or not.

I love games like Fallout and TES because there is no online mode and they're not taking away possible features and potential greatness from the sole game mode by putting so much effort into their multiplayer. I don't have that constant sense that I'm missing out. I understand multiplayer is a great tool to keep the game from becoming repetitive and gives it enormous replay value, but some games I just don't want that. I know the online can be great and I've had a lot of fun with it in certain games, made good memories, but I feel like the feature is forced onto the player, at times.

As absurd as it sounds, I sometimes hesitate trying the online feature because I know by now everyone is going to be well versed and highly placed in ranks or levels, etc and I'm going to be starting from the beginning at level 1. In a lot of games I've played online the low ranking "new" players are huge targets. Probably a dumb thing to worry about.

However when it comes to local multiplayer, that's a different story entirely.


How do you guys feel?
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Emerald Dreams
 
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Post » Sun Jan 25, 2015 2:23 pm

I've played a few single-player games games that came with a multiplayer component (like Diablo or Neverwinter Nights). When it exists, I ignore it. I don't care if I'm missing anything. I don't want it, I don't use it. They wasted their time and effort and development dollars on me.

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Jose ordaz
 
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Post » Sun Jan 25, 2015 11:07 pm

some games i like Multiplayer, some I don't..

it entirely depends on the game and how they implement it...


I am not one of those people who start bouncing off the walls in rage the moment when a studio mentions Multiplayer.. I simply wait till the title comes out, and give it a try to decide for myself firsthand if the feature was or was not worth the time they put into it...


I have a feeling this thread is going to have alot of "Multiplayer = Bad Games!" comments.. just a funny feeling..

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Laura Cartwright
 
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Post » Sun Jan 25, 2015 8:26 pm

While I am perfectly fine with playing games like Diablo, Borderlands, or Bioware's last couple games solo (not bothered by the mutliplayer bits), I am getting a bit tired of the "everything must have MP!" trend in modern gaming.

And I have no interest whatsoever in PvP, so large chunks of the current gaming world (MOBAs, most FPS's with their "tiny SP section, because it's all about the MP!" thing, all the "team based" MP games like Team Fortress/etc, "humans are the real enemy" griefer/sociopath games like DayZ....) are just not on my radar.

(From a business standpoint, I understand entirely why they do it - if you make your game pvp centered, you don't have to make nearly as much "content", because the players themselves are providing it. Just throw out a new map pack every couple months, and watch as people keep playing your game over and over. Meanwhile, SP games need to get their DLC out fast, before players have "finished" it and sold it back to Gamestop/moved on to the next game in their Steam backlog.

But just because I understand it, doesn't mean I have to like it. :confused: )

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Captian Caveman
 
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Post » Sun Jan 25, 2015 2:33 pm

I usually do not play multi player even if I have to like Diablo III. I only play with a few clan mates when I feel the mood and that is about the only online game I played. Usually I just ignore those features since I find multi player experience to be real bad unless you play with friends.

I want to play a game when I want to and play it at a pace that I want to. My pace usually does not work well in multi player since most players just want to rush to end game. I on the other end do not want to go to the end game since at that point the game ends. I have only finished a few games and some of those games I have not finished I have spent over 1000 hours in it, Aka the TES and Fallout 3/New Vegas games. I think I still have 10k hours in each of those titles before I can say I am done and maybe not even then.

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Amanda Furtado
 
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Post » Sun Jan 25, 2015 10:26 pm

I'm impartial to both actually. I find that I like Single player when none of my clanmates are on, but when we do have people pn, we get on a game where we can all do something.

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MARLON JOHNSON
 
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Post » Sun Jan 25, 2015 8:04 am

Give me a well made singleplayer game, with a decent story and good gameplay mechanics and I'll be happy. I've never been fond of mp centered games. They seem to attract most of the people you wouldn't want to interact with in person or otherwise. I'll play co-op with a friend or two, but I mostly shy away from mp. This trend of everything needs a mp mode is quite annoying and often detracts from what should be the main draw to the game, the single player. From what I can tell though that crap will stick for quite some time, as people tend to eat mutiplayer up like they've been starving for 3 weeks and they've suddenly found a lump of moldy cheese, because everything tastes great when you're starving.

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Alyna
 
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