Player Starting Inventory

Post » Tue Feb 10, 2015 9:58 am

How do I change the player's starting inventory? I am looking in Actor -> Player and according to that you start with iron equipment not the prisoner's clothing. Actor -> PlayerInventory is empty. What I'm trying to do is to make the vampire races Playable and make it so they start with a grey hooded robe, combine that with a requirement for the Vampire No Sun Damage - Hoods and Helmet and you should, in theory, be able to start as a vampire with out turning to ash while your stuck going though the whole cart ride and execution scene with out giving the players permanent no sun damage.

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neil slattery
 
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Post » Tue Feb 10, 2015 6:48 pm

The player's editor-defined inventory is stripped and replaced with prison clothing in MQ101. Why not use the PlayerVampireQuest function to turn the player into a vampire at the end of Helgen using a trigger, and add the robe then using GetFormFromFile()?

Also in vanilla and Dawnguard, sun damage merely nulls your health, magicka, and stamina regen -- it won't kill you.

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Charlotte Lloyd-Jones
 
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