Explode On Contact

Post » Wed Feb 11, 2015 11:56 am

How can I trigger a scripted event as soon as the player approaches/gets near any hostile NPC? Is this possible?

Specifically I want to find a way to make enemies explode when you ride past them on a mount. I've thought about finding the enemies via conditional aliases but still have no idea how to detect when the player approaches an enemy and thus trigger my explosive(!) script function.

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bimsy
 
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