So I worked up a Seeker daedra for Morrowind on the ghost skeleton but in the process the animation got broken. I did my work in Blender and it has issues with importing/exporting the Morrowind creatures with alpha/disappearing death animations. Or I do not know what setting to use for it. I specifically have problems with the Dremora and the Ancestor Ghost in Blender but have seen that people have modified them in some way with nifskope I am guessing. I removed all the alpha flags as I do not want the creature to be transparent. Somehow the walk/run animation is broken and the death animation as well. Just wondering if anyone would possibly try to reanimate it or fix it in some way so that it is useable. It doesn't even show up in the CS. Here are a couple pics from nifskope: http://i.imgur.com/8j1NDp7.png and http://i.imgur.com/pEaZgJx.png Thanks.