This problem has been irratating me for years.
How do I identify textures while in game?
There are probably a number of ways of doing this.
The soundest, in my opinion, is get a list of all textures loaded in the buffer and convert them to their respective filenames.
If you want a massive list; keep the view distance.
If you want a short list; make the view distance 1.
Or
If it's easier, a spell or script or set of commands to identify textures right in front of my character.
But I see many problems with this method such as how are you suppose to see the texture name of the leaves if you are right in front of a tree?
Does anything already exist to identify textures in game?
I don't care about missing textures, only existing textures.
At least one reward will be offered to the best answer(s)