A female Nord, skilled only in enchanting. I leveled destruction from 15 to 20 so I could take the dual cast perk. Player level is 17, played on novice difficulty. All level-ups into health.
For offense she uses only her Vampiric Drain (dual cast), no weapons or other magic. For defense she has only her Vampire's Sight and enchantments, no armor. She also has Embrace of Shadows and muffle to get somewhere unnoticed.
Enchanting has made her very viable. She enjoys the following enchantments and other boosts:
- Fortify Destruction: 25% x 4 (100% total). She can cast Vampiric Drain indefinitely.
- One each, Fortify Stamina, Health, and Magicka regen so she can survive in sunlight.
- Muffle so she can move silently.
- Resist Magic: 20% x 2 (40% total).
She uses the Lord Stone and is an Agent of Mara for a total magic resistence of 80%. Wears no armor, lives in stage 4 unless she needs to go into town, and joined the DB for a vamp friendly home with food.
I tested her metal a little last night. Cleared Bleakwind Basin (2 giants and 3 mammoths), Shearpoint (dragon priest), and Arcwind Point (death overlord). The priest was a cake-walk thanks to her magic resistence. Bleakwind and Arcwind were definetly a challenge, but manage both with a lot of evasion and without dipping into my store of mountain flowers. Giants and overlords hit hard enough even on novice to overtake Vampiric Drain's absord health. Lesser, but still hard hitting enemies don't stand a chance. And it's pretty cool svcking the life out of your enemies. The more they fight, the stronger they make me.
Bad news is I got hit with the dirty face bug after only the first save.