So, anyone has find a way to implement this one as shown in the GameJam demo? i cant stand water flowing always in the exact same direction at all times... just asking.
So, anyone has find a way to implement this one as shown in the GameJam demo? i cant stand water flowing always in the exact same direction at all times... just asking.
You can alter the direction the 'wind' shader moves on the surface of the water in the water properties. You could also probably replace the texture with something else.