Flow based Water Shader?

Post » Tue Feb 24, 2015 5:06 pm

So, anyone has find a way to implement this one as shown in the GameJam demo? i cant stand water flowing always in the exact same direction at all times... just asking.

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Gill Mackin
 
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Post » Tue Feb 24, 2015 3:53 pm

You can alter the direction the 'wind' shader moves on the surface of the water in the water properties. You could also probably replace the texture with something else.

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Taylor Tifany
 
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Post » Tue Feb 24, 2015 11:19 pm

Doesn't Realistic Water Two do this?

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Juliet
 
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