As some of you already know I'm very inexperienced with moding for Fallout 3, but I am going to stick with it and hope I can help others in the future. I've had an idea for a sticky ! which will help / guide newbies, like myself, through what they actually need, to get started with modelling, for Fallout 3.
Ok so here goes. (Please correct me and update this post as I need the help also)
Basically this is what I found is needed , on my PC, so far !
Fallout 3 + the 1.7.0.3 Patch --------------------------------------------------------Check
The G.E.C.K (Garden of Eden Creation Kit) plus the 1.5 Update-----------------Check
Blender 3D (2.49b)-------------------------------------------------------------------Check
NifScope (1.0.21)---------------------------------------------------------------------Check
Blender - NIF Scripts-----------------------------------------------------------------Check
PyFFI for Python 2.6------------------------------------------------------------------Check <--- Any idea what this is required for ? Installed a QSkope Icon on desktop ?
Microsoft Visual C++ 2008 SP1------------------------------------------------------Check <--- Again what's the necessity of this ?
Qskope---------------------------------------------------------------------------------ERROR <--- Dos Window advising to install PyQt4 from http://www.riverbankcomputing.co.uk/software/pyqt/download
OK so that's it so far. I suspect that the later applications may not be needed and are just automated requests by the software developers to proliferate their software but I'm only guessing. If anyone can shed some light on these issues, as I really don't want to fill my HD up with files that are not necessary and whose authenticity I have no information about ! I Mean that Qskope could be anything, although i suspect that its fine and perfectly legitimate.
Well anyway thanks for now and happy Moding.