Was helgen finished last?

Post » Wed Mar 11, 2015 3:59 pm

Based on all of the explosions was that part of the game the last of the base game. Just feels so different frpm rest of game
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Heather M
 
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Post » Wed Mar 11, 2015 12:15 pm

The explosions from the Dragon Storm Call Shout that Alduin uses? He uses it when you fight him at the Throat of the World, too, if he can.

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kirsty joanne hines
 
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Post » Wed Mar 11, 2015 3:03 pm

Typically, yes, the introduction sequence is usually done last, which is why in all three of the most recent Elder Scrolls games it's been more impressive than the other parts of the game.

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victoria gillis
 
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Post » Wed Mar 11, 2015 4:45 am

Seyda Neen was many things.

Impressive...not one of them.

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Chloe Botham
 
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Post » Wed Mar 11, 2015 8:20 am

The charactergen scene, though, featured contiguous voice acting and use of AI movement, which was underutilized elsewhere.

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Laura
 
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Post » Wed Mar 11, 2015 7:39 am

Getting off the boat, seeing around the building and having the first sight be the silt strider standing at the platform, slowly swaying, was a "wow" moment for me. Of course, ymmv. But it was, for me, the instant that hooked me into the game. What is that thing and what does it do? Why is it standing there? Gosh its tall.

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Sarah Kim
 
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Post » Wed Mar 11, 2015 1:02 pm

Amd with me as well.

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Christine
 
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Post » Wed Mar 11, 2015 3:42 am

Yeah, same here. And that pixelated water also looked sweet back then. And Jiub was so cool, and hot in a really weird way, with those ear rings and that scar. My first character looked exactly like Jiub. I'm digressing, my point is that I found Seyda Neen impressive as hell, and it got worse the more of the game I discovered. :tongue:

EDIT: didn't even realize it right away, but I started to feel really cheerfu after writing this post, like an old grandpa talking about his first childhood love. :P

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Rachie Stout
 
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