Where does ES:O stand on the lore?

Post » Mon Mar 23, 2015 10:01 pm

Just a heads up, I've never played ES:O, and I was very cynical of the lore that it released when it first was released or even announced. I remember I had an argument with their Twitter guy because they said that Cyrodiil isn't a jungle in the game. Now this was probably the point which lead me to being cynical about the whole game. I hate retcon, but I can not swallow it from a team which is unrelated to the main games. I'll never accept that first era Cyrodiil wasn't a jungle, but where does the rest of the lore stand? I've been out of the Elder Scrolls scene for quite a while now and I'm just coming back in to it.
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Anna Watts
 
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Post » Mon Mar 23, 2015 9:23 pm

Well for starters ESO is in the middle of the second era and the idea that the towers change landscapes depending on it's occupants, especially if said occupants are actually living in the tower and using it's stone, it a really great idea. As for ESO, it's 100% canon AND lore friendly, a lot of the hate for it is people just saying "it's ruining lore" without actually saying what about the lore is ruined.

Sure it would've been nice to see Cyrodiil being a jungle but the explanation they gave was interesting once they explained passed the whole transcription error.
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Mariaa EM.
 
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Post » Tue Mar 24, 2015 8:59 am

http://www.uesp.net/wiki/Lore:The_Heartland_of_Cyrodiil: "My studies indicate that the use of the phrase "endless jungle" to describe Cyrodiil appears to be an error in transcription."

http://www.uesp.net/wiki/Lore:Subtropical_Cyrodiil:_A_Speculation: "because once Men ruled in Cyrodiil, the local reality changed to meet their needs and wishes. Changed slowly, perhaps, almost imperceptibly, but inexorably—until Cyrodiil became the realm of temperate forests and fields we now know."

Take your pick. :)

Most of them can't explain it because they never played ESO beyond the beta. Like the OP here, who wrote off the game before it was even released.

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Janine Rose
 
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Post » Tue Mar 24, 2015 1:15 am

The only real "lore-breaking" thing I have found in ESO is the character of Morian Zenas, who was displaced in time.

There is also some very odd dialogs here and there, but nothing critical.

Globally, I find the lore of the game is very good, far better than the lore of Oblivion or Skyrim. For me ESO is the best game lore-wise since Redguard/Morrowind.

BTW, this idea isn't new, as it come from Nu-Mantia Intercept:

The Stones are magical and physical echoes of the Zero Stone, by which a Tower might focus its energy to mold creation.

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Stay-C
 
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