3dmax 012 tips, weapon meshes.

Post » Tue Mar 24, 2015 5:57 am

I am cleaning this up a bit

http://zippydsmlee.deviantart.com/art/Zippylabs-The-Centaur-372153321

While learning how to use 3Dmax some, I am really missing blenders ability to join many verities(even if its sloppy half the time) join verities and lines, extrude(extrude lines into polygons/faces move them extrude again, ect) and cut and past. Anyone know of any free plugins that make any of this easier?

I have alot of small polygon/faces out of alinement once I get things resized and placed, I have figured out if I want to keep animation I need to import the weapon from a nif file and merge it or something with my finished file minus the weapon of coarse. I am starting to think all I need is the parts that are animated but it can not be that easy can it?

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Joey Avelar
 
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