I don't see why this has to be an either/or issue. Why can't Bethesda make Fallout 4 for the fans of the newer games and give Obsidian the go-ahead to make an isometric Fallout for the fans of the older games. Obsidian could work on an isometric Fallout while Bethesda works on Fallout 4 DLC and TES VI. I bet Obsidian could even fund most or all of it through Kickstarter, as they did with Pillars of Eternity. I'm sure many of us would chip in for that.
That would neglect the fans of NV - which balances good exploration and good storylines. It may not have done landscape exploration so well in the base game, but the DLCs have the landscapes as good as Bethesda IMO with the added bonus of great characters, voice acting and RPG mechanics.
No matter what Bethesda does, they wouldn't be able to please all fans all of the time.
@sesom: And it seems you'll like Fallout 4 no matter what, even buy it no matter what. That's just as respectable as giving it no chance at all. I will wait and get all the information I need before deciding to reinforce Bethesda's whatever decision.
@Tonedog: Has there ever been something like Skyrim before for you? I'm not talking other TES games/Fallout 3.
@Jaramr: Vegas and Skyrim are two different animals. The direction that Vegas took was imo the favorable one.
When we see the first images of Fallout 4 and they look like Fallout 3 (environment-wise) then I'll be pleased for a minute.That could mean the game has other things going for it than visual variation from it's predecessor. If we are shown snow, lava, underground cityscapes, mutated jungles or whatever, I'll be suspicious.hdi
@Envy: They can't please all the fans, but they should at least try to please themselves. They are creative people, not 13 year olds with a console in the basemant, playing m-rated Bethesda games. They do have the intellectual capacity to know what big of a chance they have and could/not throw away. If they lack the competence in one or the other department, they need someone else.
So you think making games that you don't like but you are only making because your target group demands it are better? I disagree... a lot....
Obsidian wanted to make Pillars.
@Gizmo: I imagine them as people who do a job. The better they do the job, the more pleased they should be.
What the job is is another question.
Project direction is allegedly in BGS' hands. They have as much freedom as possible to create whatever games they like.
I just can't imagine them being satisfied with a mere TES.