This is not a mod question perse, but I think the modding community could answer this question about an item crash I can recreate 100%
The first mission I did was no stone unturned. I took every gem I found and started dumping single stacks in a large pile on the floor of my house. Soon I had a large stash and eventually I got to the point where if I added more gems to the pile the game would crash. If I start a new pile in another spot of the house I add to that and the game runs fine.
My question is: Is there a "sprite" limit in game? If you have too many objects in one area you get an overflow of some sort?
p.s. I picked up the pile of 513 gems and reverse pickpocketed into Noster Eagle-Eye (the begger).
p.p.s. This is also the xbox 360 version.