I've been experimenting with some of the ground textures in GIMP. Just changing the color schemes to something that might be more palatable, nothing major. Anyways, when I export the file out as a DDS[the original is DDS too] it loses its icon. In the image below, the file I altered is the last one, Tx_BC_Scum.
Then, when I get in game the texture I altered has a very grainy look from a distance. Only when I get closer does it look normal.
Here's the picture (all of the files are DDS btw so their icons should all show up):
postimg.org/image/hskfvdqsd
Any ideas on how I can prevent this from happening?
I know this is the problem because I've done it with multiple textures and the same thing happens with all of them.