[Relz] Equipment Add-on for OOO

Post » Mon Apr 06, 2015 1:00 am

I know I had already announced my retirement from modding, but it turned out I couldn't resist the temptation to realize my vision of OOO fully, and now the second part of it even turned out to become my biggest mod.

OOO is still a great overhaul, but it is stuck in the past when it comes to the assets it uses. We have a lot more available now that would benefit it greatly, but it is not officially developed any longer, thus I made this add-on to change that and bring OOO to the glory it deserves.
?Add-on“ is an understatement, I went through all of the existing content, items and NPCs, remade much of it and integrated the new content as seamlessly as possible as if OOO had been built with today's asset pool to begin with. All factions and many unique NPCs have their style enhanced and NPCs will also use special animations for new weapon types or if they are highly skilled.
Face the most memorable characters and bosses, the most furious blade dancers, most relentless warriors, impressive wizards, seductive witches and agile martial artists and get hold of the artifacts that contribute to their power.
You can find the new items in all sorts of ways – as loot or on NPCs, random or fixed, common or unique, some are also sold by vendors, but most require adventuring to get.

Now that's all I am gonna say here this time, for more details refer to the http://www.nexusmods.com/oblivion/mods/46028/? page.

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Mimi BC
 
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Post » Mon Apr 06, 2015 1:40 am

This sounds really great. I have plans to use OOO in my next game (as soon as I finish my current Fallout 3 character). I will definitely give this a try when I do. Thank you!

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Andrea P
 
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Post » Sun Apr 05, 2015 5:28 pm

Sounds awesome!

EDIT: I've added a small section for the add-ons to the opening post of the OOO thread and the release threads on TES Nexus and TES Alliance as well. Hope that's OK. I think it's excellent that OOO gets these add-ons. In fact, that was something Team Alpha hoped for when we switched to using an esm for OOO.

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Prue
 
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Post » Sun Apr 05, 2015 7:54 pm

Thanks for this mod. I won't call it beautiful before having tested it, but color me pretty interested - I didn't think it could be so huge !
Happy Easter :)

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Allison C
 
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Post » Sun Apr 05, 2015 2:45 pm

That is exactly what i wanted! Just wish there was a compatibility patch between MOO and your creature add-on.

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Ymani Hood
 
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