Pale Pass
aims at adding the Pale Pass, the one Oblivion players remember of, to Skyrim.
Content:
- one exterior cell with a cave entrance to a pass that will lead to the Serpent's Trail, (state of advancement: almost finished)
- http://www.uesp.net/wiki/Oblivion:Serpenthttp://www.uesp.net/wiki/Lore:Pale_Pass, worldspace,
- http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass and it's five zones, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Mouth_of_the_Serpent, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Eyes_of_the_Serpent, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Fangs_of_the_Serpent, http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Venom_of_the_Serpent, and http://www.uesp.net/wiki/Oblivion:Fort_Pale_Pass#Scales_of_the_Serpent.
Resources: Skyrim assets only.
Quests: Though there will be variants of the two quests that were available in Oblivion for this place, (a search for a lost ring and an Akaviri necklace) this mod will be more about exploring and remembering.
Note: quests won't have quest markers or journal entries, not because I don't know how to make them but because I think getting back to old ways of playing won't harm.
Other: well one must keep some secrets...
Expected date of release: this summer, maybe?
A few images:
http://i.imgur.com/wnBOTRO.jpg
http://i.imgur.com/vnFIB1G.jpg
http://i.imgur.com/NQ3rdfu.jpg
http://i.imgur.com/YiCocAS.jpg
Thanks for your support!