Speech skill 100?

Post » Mon May 11, 2015 1:31 pm

When i get my speech skill to 100 and get all 5 perks for haggling will i able to sell the cluter items like tankards, plates, etc that are worth 1 septim or do they always stay at value 0 with the merchants? ..

Also a question about the invisible chest of the merchant is it actually a glitch or is it more of a secret that the developer put in? Kinda of like the mudcrab in Morrowind or the scamp?

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Marta Wolko
 
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Post » Mon May 11, 2015 6:49 pm

Items at 0 stay at 0.


There are no "invisible" chests, they are normal chests that were hidden beneath statics and/or the landscape. They are put there so that the merchant's inventory can access them, but hidden so that the player cannot just go steal everything.
By accident, some can be activated by the player because they were not hidden well enough.

It's not a glitch or an easter egg. Just a happy accident to get free loot.

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Dan Scott
 
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Post » Tue May 12, 2015 3:38 am

oh ok so clutter items will always at 0? so it's pointless in looting them?

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Charles Weber
 
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Post » Mon May 11, 2015 12:13 pm

Yes, pointless unless you are a hoarder.

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Farrah Lee
 
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Post » Mon May 11, 2015 12:17 pm

well tankards and other stuff can be sold for 1 gold each, its the stuff with no value, like certain jugs, that never gain any value.

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Lew.p
 
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Post » Tue May 12, 2015 12:33 am

so anything that has 1 gold in it can be sold? cause i tried selling some tankards and it said value 0. do i have to get all the perks in speech?

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Laura-Lee Gerwing
 
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Post » Mon May 11, 2015 4:06 pm

Why are you bothering to try to sell tankards in the first place?

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Marta Wolko
 
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Post » Mon May 11, 2015 10:40 pm

cause

1. i want to

2. i play different

3. i am pack rat.

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Amanda Furtado
 
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Post » Mon May 11, 2015 1:19 pm

Don't listen to those others. One-gold piece stuff starts to sell for 1 g.p. once you have your Speech up to 51. At 51%, items that are valued at 1 g.p. become worth 51% of a g,p, which then rounds up. That 51% can be easily achieved earlier by wearing an Amulet of Zenithar or Dibella (both of which improve Speech), or have either the Blessing of Zenithar or Dibella, or if you give a g.p. to a beggar, you can get the Gift of Charity (which improves Speech by 10%). There are also a variety of Necklaces for bartering like the Necklace of Haggling (+25%). All these things add together. So you can take a weak Speech Skill value of say 25, don a Necklace of Haggling (+25), have a Blessing of Zenithar (+15), and give a beggar 1 g.p. to get the Gift of Charity (+10), and end up with a respectable 75. These additions affect ALL of your transactions, in both directions. Buying stuff is cheaper and selling stuff is more profitable. If you have Speech's Allure perk, you get an additional 10% benefit to your transactions when dealing with a merchant of the opposite six. Eventually, it will get to the point that nearly everything you buy will be sold to you at the minimum price (the price you see listed when you look at an item in Inventory. Likewise, you will be selling most cheaper stuff at the maximum price (likewise shown in Inventory. The ONLY exception I know of is torches, which can never be sold for any value.

I too am a packrat, inclined to snarf up EVERYTHING that has value. So much so, most of my characters are named after vacuum cleaners (e.g., Dyson Hoover). "Making Skyrim a tidier place, wherever he goes." :D

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naomi
 
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