Door Trap - scripting

Post » Tue May 26, 2015 5:25 am

Hello,

As I recall, you can alter the locks and lock levels on doors through a script, but you cannot remove a trap on the door through a script.

Pretty sure I am just for conformation, is the correct? I know there are ways around it. I want to confirm the easy way won't before I get into the more complicated stuff.

Thanks in advance.

Ed

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