Teleport Door Malfunction - Seems ok..

Post » Thu May 28, 2015 6:59 am

Hello guys!

Info:

i am trying to duplicate the boomer childs barracks and have the new cell(GSBunkhouse) accesible from a door in goodsprings (was a static but i replaced it etc...)

Problem:

The doors work fine for the player but i have written an AI package for MYNPC to perform the following:

Rake a field

Go for lunch at the saloon

rake another field

go to sleep in the bunkhouse

Rinse Repeat

Result:

MYNPC completes his daily chores and goes to GSBunkhouse to sleep howeer when he leavesGSBunkhouse in the morning he teleports to nellis AFB outsie the childs barracks

Plese note: i have NOT forgotten to link the doors, they work fine when i use them.

Any ideas what i've missed?

Thanks guys!

User avatar
Ashley Campos
 
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Post » Thu May 28, 2015 6:10 am

Did you re-do the internal navmesh and re-finalized it?

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Angel Torres
 
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Joined: Thu Oct 25, 2007 7:08 am


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