NV mod port

Post » Thu May 28, 2015 12:57 pm

any chance some can port this mod to fo3?

http://www.nexusmods.com/newvegas/mods/34744/?

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jennie xhx
 
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Post » Thu May 28, 2015 10:41 am

From the NV mod; GameSettings:fOverShoulderPosZ = Vanilla: -10.0 | Mod: 20.0fOverShoulderPosX = Vanilla: 40.0 | Mod: 0.0fVanityModeWheelMax = Vanilla: 250.0 | Mod: 1000.0fChaseCameraMax = Mod: 1000.0fVanityModeXMult = Mod: 60.0

the fChaseCameraMax and fVanityModeXMult may be unused or hardcoded gamesettings, so you'd have to make a new record in geck or fo3edit for these.

just look in fo3edit for the corresponding records in Fallout3.esm; copy them into a merge patch/new plugin. the two fOverShoulderPosX & Z are the same, so those can be changed easily, the other three will have to be added.

Also Fook allows you to manually position your 3rd person camera in its Camera Options with the up,down,left,right arrow keys.

you can attach the script below to a quest with start game enabled just to see if the settings work; i'm not sure they will if they aren't found in the fallout3.esm; but you can test it.  You need to be running fose for this to work.
scn CenteredCameraSCPTshort doOnceBegin GameMode  if doOnce == 0     con_setgamesetting fOverShoulderPosZ 20.0     con_setgamesetting fOverShoulderPosX 0.0     con_setgamesetting fVanityModeWheelMax 1000.0     con_setgamesetting fVanityModeXMult 60.0     con_setgamesetting fChaseCameraMax 1000.0        set doOnce to 1  endifEND
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Tanika O'Connell
 
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