[WIP] The Elder Scrolls V: Forgotten Kingdom

Post » Mon Jun 01, 2015 6:28 pm

[WIP] The Elder Scrolls V: Forgotten Kingdom

(Revenge of the Sload)

(Short piece of lore)

"Thras, also known as the Coral Kingdoms and the Thrassian Archipelago, is an archipelago located southwest of Tamriel in the Sea of Pearls. It is the home of the Sload, and was the source of the deadly Thrassian Plague that swept Tamriel in 1E 2200. In response to the Plague, the people of Tamriel assembled the All Flags Navy, which sunk the islands of Thras, though the surviving Sload managed to bring the islands back to the surface. The Pillar of Thras, a thousand-foot tall spiral of coral said to be a portal to Oblivion, stands on the largest island. The Sload make sacrifices here, and while many of them die, a few seem to disappear a moment before being dashed on the rocks."

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Welcome to all fellow modders and adventurers!

The slug-like people of the ancient islands are not disappeared from planet Nirn. They passion of magic is growing on each day, to get Tamriel into a serious trouble. Who will be the one to stop the reborn of the plague?

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We are a modder team, whose trying to recreate the ancient coral kingdoms for The Elder Scrolls V: Skyrim. It’s a lore-based project, and we are trying to be accurate as much as we can. This is a huge task, it is clear to us, but it’s not undoable.

Current state of progress: We are trying to get a correct, lore-based heightmap. There is a map for Thras, which was made by Beyond Skyrim, but we don’t use that without permission. At the moment, our modellers and texturers working on rocks, corals, coral structures, plants, trees and other enviromental things to get ready for region generation as soon as possible. The name of the project is not the final one.

Recruitment: Any kind of help needed to make Thras the best. At the moment we are in need: heightmap creators, concept artists, and modders who can generate regions. Any kind of modders are also needed, but these positions are the most important in our current state.

Contact: mailto:thrasproject@gmail.com

If you think you can help out our project, please contact us!

Good day to all adventurers,

Team Thras

User avatar
Nicola
 
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Joined: Wed Jul 19, 2006 7:57 am

Post » Tue Jun 02, 2015 2:46 am

Interesting. Will the sources for this project be available for other modders to use once the mod is released? How large will the mod be?

You should try to get someone that writes with good grammar to check your teams work before release(and VA).

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Kim Kay
 
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Post » Tue Jun 02, 2015 12:44 am

Well, this is just a quick shot to let know about our project lives, and get a chance to recruit some people.

We are planning to share some of our resources when we are finished, and we also want to use some free resources.

Yes i know my english is not the very best, there'll be definitely someone that writes with good grammar.

The mod's size will be as lore-accurate as possible, i can't say more now.

We are in need of heightmap creators with region generating and concept artists to plan the visuality of Thras.

The current team have some blender users, and texturers. All of us are experienced modder from Oblivion.

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Soraya Davy
 
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Post » Tue Jun 02, 2015 3:23 am

That's good to hear. I hope it gets completed.

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Emily abigail Villarreal
 
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Joined: Mon Aug 27, 2007 9:38 am

Post » Mon Jun 01, 2015 4:10 pm

Thanks, it doesn't matter if it takes plenty of years. We will do it, that's for sure.

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lauren cleaves
 
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Joined: Tue Aug 15, 2006 8:35 am


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