History:
(very short compared to what it will be)
In the year 2163 the Capital Wasteland is ravaged by turf wars between developing raider, wastelander, and even civilized settlements are waged. Megaton does not exist, and the founders of Rivet City still hide in the inner bowls of the ship. It is a time less than a hundred years since the great wars and supplies compared to 2277 (the timeframe of Fallout 3). Gasoline is still in use, and fixed trucks and other vehicles can be seen ocassionally along the waste, including caravans and Brotherhood Of Steel patrols.
Objective:
http://images1.wikia.nocookie.net/fallout/images/d/d6/Wastelandmap.png
In this roleplay you begin your conquest with no fewer than 50 followers, whether they be raiders, slavers, wastelanders, or what the evils of the wastes call "civilized". You begin with one of the WASTELAND territories which is any location outside of the DC area. The reason for this is that the DC is still heavily irradiated and plagued by beasts and ghouls. So sorry you can't have the Citadel, Museums, Washington monument, etc I will be including Raven Rock only as a cave.
I (heldwyn) will moderate the roleplay.
The objective is with your gang/faction/army/settlement to conquer the unclaimed territories, make alliances and forge out your own empire. You play the leader of your faction (who will RARELY see combat if they do you have a chance of taking serious damages or serious rewards) who oversees the commands throughout your designated "turf". I will roleplay the enemy and give you your casulties. I will explain more in the thread.
Model
(Many of you ahve probably never seen a roleplay like this before so bear with me)
Character Sheet:
Name: Bobby "Big" Savage
Age: 23
Strengths: Charisma (highest skill and attribute, as leaders you will have high charismas/intelligence/luck)
Type/Karma: Wastelander--neutral ( Slavers and Raiders will typically be evil and you must roleplay as such, wastelanders neutral and civilized will be good)
Settlement: (example) Big Town(39)-- (Iw ill give you description of the current state of the location, in the roleplay you can launch operations to fortify etc. if I think you have enough resources and manpower)
History: Will leave this out its a gimme (of your character)
Physical Appearance: (of your character, includes weapons and armor)
Faction
Faction name: Big Town Settlers
Faction History: Big town Settlers settle big town (make it at least a paragraph and some elaboration?)
Income: 500 Caps ( this is your income make sure to keep track of income, every RL day you gain income. Conquering more locations will increase your income)
Troops: (each type of faction will have its own tier of troops that you can purchase through income)
(50) Wastelanders (Big Town): Wastelanders are simply the people of the wasteland, they are scroungers they do necessary goods and evils and do what they can to survive. Typically armed in wastelander clothing and jumpsuits. They are proficient usually with small guns and melee weapons. These Big Town wastelanders are armed with a .32 Pistol knife and have the brown cloth headband signifying allegiance.
This is just an example of a character sheet.
Wastelander Troop Tier
(partial only like 20% finished)
Wastelander
Price: 200 caps
Info: Wastelanders are simply the people of the wasteland, they are scroungers they do necessary goods and evils and do what they can to survive. Typically armed in wastelander clothing and jumpsuits. They are proficient usually with small guns and melee weapons.
Outfits: (Choose between one of the outfits)
-.32 pistol and a Knife/Armor-(any Wastelander Outfit)
Wastelander Guard
Price: 400
Info: These men and women are guards of wastelander settlements and caravans, they are proficient in melee weapons, small guns and have a decent explosive skill.
Outfits:
-Hunting Rifle, Combat Knife, 1 Frag Grenade/Armor-
-10mm Sub Machine Gun, Baseball Bat, 1 Frag Grenade/Armor-Leather Armor
Wastelander Veteran
Price: 700
Info: These men and women are veterans of the wastes having lasted their entire life under their own protection and wits. They have survived long enough on their own and are proficient in small guns and melee.
Outfits:
-Assault Rifle, Combat Knife, 3 Frag Grenades/Armor-Combat Armor
Etc....
SO this is a taste.
Feel free to ask questions the more I kind of just explain it the better.