Hi, I've been trying to merge two mods together in the creation kit and all the duplication has me really confused.
So the problem I have is basically I have a house mod active and in the interior of that house I want to have a door that leads to a modded dungeon from another plugin. If my modded house plugin is active and I add a door teleporter to the dungeon it won't work because the dungeon has all sorts of custom textures and items that my active plugin doesn't have, i'll enter and fall through the earth. Even if I duplicate the entire dungeon cell and put a portal to that cell with my house mod active it still won't work because the objects and textures individually in the dungeon are still not duplicated.
So I am trying to figure out a way to bridge these mods somehow to were I don't have to duplicated every object and texture in one mod or the other.