Ebonheart Home Seeblick By Jan Heuser (aka Skil8)
http://www.nexusmods.com/morrowind/mods/43383/?
Disclaimer: This mod is not mine, it was created by Jan Heuser (aka skil8 over on the Nexus forums), and some of you may remember that we showcased some of his mods in the https://www.youtube.com/watch?v=TaZAGGnj_sE. After that video was made, Skil8 ran into some hard times and lost his apartment and as such can't really do any modding these days. He contacted me a week ago about doing something for Ebonheart Seeblick, and I decided to help out by updating the mod with new compatibility for the English version of Morrowind (there were some conflicts before) and some bug fixes with path grids and the like. I've just released that update on the Nexus yesterday, so in order to give Skil8 some extra promotion, I thought I'd post a release thread here.
Summary:
Ebonheart Seeblick is a beautiful Imperial-style estate located on the outskirts of Ebonheart and features some absolutely lovely hand-detailed interiors. Far from just a scenic locale to visit, theres something of a dark and sinister mystery to this beautiful home, buried just beneath the surface. Secrets abound, and many curious treasures await to be discovered in this lovely estate by the sea.
Personally, I really can't recommend this mod enough, it's such a beautifully crafted home and contains some great writing and story-building, not to mention a quest that'll reward you with some hidden surprises and unexpected rewards. You can find Skil8's full feature list below to get a pretty good idea of how much content there is here, and you should definitely check it out if you're looking for a new player house or just a scenic locale to visit.
Features:
- Over 2600 placed objects/references
- Unique Items
- Your own NPC's: A smith, a guard, A bartender/cook, a farmer and a boat captain. All with services.
- Estate like building: A manor, fields, a dock with boats, staff quarter building
- Many many hidden things (35 hidden loot chests, hidden rooms, grotto, gems, and documents)
- Lots of lore and flavourtexts in forms of journals and notes scattered in and around the house
- Scripted events (nothing fancy. Only messageboxes, buttons and area effects)
- A quest that involves a "boss fight" and some rather valuable rewards.
- Dr. Jekyll and Mr. Hyde-like story with lots of quotes and parts of the original story scattered around
- Intertwined Npc stories
- Lots of Sorted storage space
Rooms:
- Lobby/Dining
- Master Bedroom
- Storage Basemant
- Alchemy Lab
- Veranda in Beegarden Style
- Rooftop Laboratory
- Staff Quarters
Screenshots:
- http://darkelfmodding.com/screenshots/picture.php?/645/category/17
- http://darkelfmodding.com/screenshots/picture.php?/630/category/17
- http://darkelfmodding.com/screenshots/picture.php?/634/category/17
- http://darkelfmodding.com/screenshots/picture.php?/639/category/17
- http://darkelfmodding.com/screenshots/picture.php?/638/category/17
- http://darkelfmodding.com/screenshots/picture.php?/636/category/17
- http://darkelfmodding.com/screenshots/picture.php?/635/category/17
- http://darkelfmodding.com/screenshots/picture.php?/643/category/17
- http://darkelfmodding.com/screenshots/picture.php?/631/category/17
- http://darkelfmodding.com/screenshots/picture.php?/644/category/17
- http://darkelfmodding.com/screenshots/picture.php?/632/category/17
- http://darkelfmodding.com/screenshots/picture.php?/641/category/17
- http://darkelfmodding.com/screenshots/picture.php?/637/category/17
- http://darkelfmodding.com/screenshots/picture.php?/642/category/17
- http://darkelfmodding.com/screenshots/picture.php?/646/category/17
- http://darkelfmodding.com/screenshots/picture.php?/633/category/17
Change Log:
1.0 - Initial Release
1.1 - English Compatibility Version - Cleans the mod of dirty references and junk cells, updates interior cells with path grids, and fixes a few bugs and typos.
Anyway, hope you guys give Ebonheart Home Seeblick a try, and if you do, try and leave some feedback for Skil8!