Dynamic potion name and property creation in game in bulk

Post » Tue Jul 07, 2015 11:59 am

Hello fellow Modders!

I'm creating a mod where the ratio of ingredients should determine the outcome of a potion. I have an ingredient that alters the strength, another one alters the flavor, and yet another one that changes the base solution.

An example of what I mean: The potions can be Strong or Light. The flavor can be Sweet, Sour, Bitter, Salty, Hot. The base can be ketchup, tabasco, mustard and mayo.

I don't want to manually replicate all the permutations of every possible potion you could make using this method in Creation Kit, I want some way to make them ingame with as many variations as possible, so the name would be automatically created each time I made this potion much like how weapons and armour are made is Dragon Age: Inquisition, based on what I add to the concoction.

[Strength] + [Flavor] + [Base] = Strong Hot Tabasco, Light Sweet Ketchup... etc.

Is there a way to do this, and also allow the player to make these potions in bulk? Like several hundred at once?

Thanks in advance!
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Stacey Mason
 
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