I downloaded this;
http://www.nexusmods.com/oblivion/mods/45794/?
And installed, the boat is near Bravil as advertised. Description says it "comes with a summon spell" but when starting a new game there's no summon spell. Looking at the ESP file in CS, there is a SailboatSummonSpell and two scripts;
scn aAddSpellSailbScript
begin gamemode
if (player.hasspell SailboatSummonSpell == 0)
player.addspell SailboatSummonSpell
endif
end
Next one;
scn aaSailbSummonScript
Begin ScriptEffectStart
aWWref.moveto player, 100, 0, 0
End
Begin ScriptEffectFinish
End
Problem is whatever I do after starting a new game there's no SailboatSummonSpell in my character's spell list. Go to Bravil, click on boat, sail someplace and dismount, then fast travel to Anvil lighthouse and "Your horse is stabled outside the city gate". The boat is classed as a horse so it can be "ridden" but it seems rather silly to ride it around the town on dry land to get it to the water - it would be more realistic to summon it in the harbor. But for some reason the script that's supposed to add SailboatSummonSpell to the player isn't working. Any ideas?