I'm trying to organize my scripts into a sub-folder, similar to the way that the DLC scripts are collected.
What I can't figure out is how to let teh CK find the source files. I can compile them and copy the pex files into data\scripts. That works partially; the game can see the scripts and I can set properties, but I can't use a script as a kmyQuest, for instance.
I expect that there is a setting somewhere that would allow me to specify a list of folders to search, but I'm not finding it.
Just to be clear - I can compile the scripts, so it's not the -i flag on PapyrusCompiler.exe that I'm looking for.
Any ideas, anyone?