Odd land tears.

Post » Mon Jul 13, 2015 4:28 am

http://i1334.photobucket.com/albums/w649/Panezan/ScreenShot526c_zpsyb652cdf.jpg

http://i1334.photobucket.com/albums/w649/Panezan/ScreenShot527c_zpso6fp9hij.jpg

http://i1334.photobucket.com/albums/w649/Panezan/ScreenShot528c_zpsdp5opbmf.jpg

Above the cursor in each of the images there is a land tear. The third one is hard to see but its a vertical tear down the mountain as if a fissure is there.

They seem to appear all the time around Cyrodiil, but when I get closer to them they disappear as if nothing is wrong.

I use TES4LODGen, RAEVWD and a few UL mods but the land tears happens where the ULs are not affecting the landscape.

Does anyone know if this is fixable and what causes it?

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Jacob Phillips
 
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Post » Sun Jul 12, 2015 5:54 pm

Do you use tes4ll to generate the distant land meshes? Saying the tears disappear up close leads me to think that it's the further away, LOD landscape meshes which aren't aligning right.
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Sophie Payne
 
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Joined: Thu Dec 07, 2006 6:49 am

Post » Mon Jul 13, 2015 12:43 am

Thanks. I've never fully understood the whole VWD/LOD thing. I just updated TES4LL and ran it. Now it seems the tears are gone. :D

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Mandi Norton
 
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