Dear Bethesda Employees Monitoring the Forums,
First of all, I am very excited about Fallout 4. I have put a frankly unhealthy number of hours into your previous titles, Fallout 3 in particular, and I look forward to spending many hours in the next iteration of the franchise.
As with many Fallout players, I have gained many hours of playtime with your games through the use of user mods. I think it's fair to say that Fallout 3 is the game that finally sold me on PC gaming. When I understood the sheer number of user-generated companions, weapons, missions, and worlds available through Steam Workshop or Nexus, I re-purchased Fallout 3, New Vegas, and Skyrim for PC and never regretted it.
Which brings me to doubtlessly an uncomfortable topic in your company over the last few months- the paid mod experiment you attempted with Steam. I am writing to tell you that at least one customer was disappointed to see this feature pulled. I applauded you for taking such a bold step towards empowering the amateur content creators that have been such an important part of your community and was looking forward to buying inexpensive content and, perhaps, someday creating my own. I have experimented with your generous modification tools, but never had the time to complete a truly ambitious project, but the ability to legitimately sell a mod- the validation of making a profit from my efforts- would have been one hell of an incentive.
But then the community reacted. I can't blame them for being upset with the prospect of having to pay for something they had always assumed would be free. I can blame them for being sickeningly entitled, acting as though they were making some kind of moral stand by refusing to let creators decide if their own work is worth selling or not, but that's another discussion.
The general tone your company put out after the dust settled was that Skyrim was not the ideal place to start allowing modders to charge for their mods. The modding community was years old and entrenched in its ways. But with Fallout 4, you have a chance to start anew. I encourage you to try again. Everyone stands to gain from paid mods- you, the modders, even the players once they learn that creators who can actually profit from their work will usually make better mods. I can't say that I'll buy every mod released under such a system, but I've always had a thing for companion mods with decent voice acting. If I could buy them with money I earn off my own combat mods, you bet I would.
Now if you'll excuse me, I have to hide from the vitriol doubtlessly building under this post.
Keep up the good work!
Sincerely,
-bluewax