I keep a small hope alive that someone, and at this point I've pretty much lost all faith in Bioware being this someone and with Lionhead doing Fable Legends... well that is also a lost cause, but I hope someone will make a game that introduces us to a new fantasy world and competes with Elder Scrolls. KoA: Reckoning for all of its problems, was a game that had potential and I believe that IP was snatched up, even if its MMO assets were lost (which is probably for the best anyway). I feel as though the success of Skyrim and Fallout should serve as a beacon for talented game developers who want to create rich and engrossing experiences.
I feel like a lot of things are getting in the way of that however. I remember Todd taking questions on the success of Fallout Shelter and someone asked why bother with regular game development when you can make crazy amounts of money with these freemium titles. He shot the question down, but it made me think about the amount of time and resources you would need to pour into making a great game and whether or not it was worthwhile for companies to do that in the advent of the mobile game explosion. I feel like that shift is what drove the development of Fable Legends in all honesty. I hope the game tanks and we see a quick return to a more traditional game that can compete with Fallout and Elder Scrolls.
The wait between games doesn't bother me at all. I just dislike that Bethesda is the only company that seems capable or interested in making good open world games. I feel like a little friendly competition would work wonders.