TES VI proper Werewolf and Vampire Questlines

Post » Sun Sep 13, 2015 7:36 am

Intro

So we all know that Fallout 4 is on its way to total completion and it is almost inevitable that we will get another TES as BGS next game. With the next Bethesda Game Studio's game years and years away I thought it might be a good thing to start adding ideas early, and maybe just maybe we will see our ideas come to fruition.

What Skyrim Introduced.

In Skyrim we seen a weird scenario take place, we seen two potential questlines interwoven for one questline which was the "companions" guild. We saw the "fighters" guild of skyrim turn into a werewolf questline which was very entertaining in its own right.

Then we saw a very successful DLC and Vampire questline which was "Dawnguard" which introduced a new form of vampire and more.

What TES VI might introduce

It has been a pretty consistent standard for Bethesda Game Studios to pack more content in their games than their last titles. I think it would be good for the next game to have a "exclusive" Mage, Fighters, and theives Guild. What I mean by exclusive is that the questline is 100% focused on the subject matter, for example Mages Guild has you doing mages quest with its own creative plot but still sticking to mage like quest.

Vampire and Werewolf Questlines

I feel like skyrim was a test for a werewolf/vampire questline where Bethesda wanted to see how people would react, and they turned out to be great successes. I think it is time in the Elder Scrolls Series to expand from the same formula and surprise us with some new content. The current formula is "Main Quest,Theives Guild, Mages Guild, Fighters Guild, Daedric Quest, Side Quest" in which most of this structure is based on tradition.

Nothing wrong with the current formula but I feel that it should be expanded upon for future TES games and adding a Werewolf Questline and a Vampire Questline would add to the entertainment of this already entertaining series. Imagine if we could build our own werewolf pack or vampire coven and form our own powerful faction.

Closing

If anyone from Bethesda is reading this I hope you and your team considers this because the idea is not far fetched and has been done before to a certain extent. It can add to the series as a whole and offer more interesting things to do. Thanks for the read and take care :)

User avatar
Ernesto Salinas
 
Posts: 3399
Joined: Sat Nov 03, 2007 2:19 pm

Post » Sat Sep 12, 2015 10:52 pm

We have a thread for suggestions on future TES games: http://www.gamesas.com/topic/1534668-official-beyond-skyrim-tes-vi-63/
Feel free to post again there.

User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm


Return to The Elder Scrolls Series Discussion