I am currently working on a project that requires alot of puzzles for the player to overcome. I was wondering if it was possible to create a script that will make a certain door un-openable unless the player has a certain piece of armor equipped.
I am currently working on a project that requires alot of puzzles for the player to overcome. I was wondering if it was possible to create a script that will make a certain door un-openable unless the player has a certain piece of armor equipped.
Should be easy enough.
http://www.uesp.net/wiki/Tes3Mod:HasItemEquipped