I recently found a few mods (and aspects of mods that I already had) that together gave me the idea of running a witch/warlock/hedge wizard sort of character. The character would specialize in curses (by which I mean transformations, debuffs, and damage-over-time effects) and nature or weather magic (by which I mean - well, I don't know what I mean). The specific sources of inspiration were:
- The "Black Swarm" spell in Apocalypse Magic;
- "Unstable Transformation" in steelfeathers' "Lost Grimoire";
- DarkGalaxy111's "Dead Manor" mod (which I've downloaded but haven't used);
- and, of course, "Zab's Witch Hat" once I'd figured out how to make it work with hair.
I also have J3X's "Flyable Broomstick," more for shooting lighting out of a broom than for the flyable part (the character's posture and the noise the broom makes while riding sort of kill the immersion for me).
The character would be an outsider in the College of Winterhold's eyes, but he/she/it would have some loose connections there (sort of like Falion or Nelacar). The character would probably focus on getting Daedric artifacts, something I haven't really done, but would otherwise be more or less helpful, if a bit mercenary.
I'm looking for any ideas people might have for this type of playthrough. I was originally going to post this in the Mods section - custom races, outfits, player homes, themed quests, it's all good - but I'd also like input on playstyles, people's experiences, etc. My apologies if this doesn't belong in Cheats and Hints.