http://www.nexusmods.com/skyrim/mods/59700/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D59700%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D2259439&pUp=1
Im keeping my eyes on this.
qwert
http://www.nexusmods.com/skyrim/mods/59700/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D59700%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D2259439&pUp=1
Im keeping my eyes on this.
qwert
I'd rather it on normal clothes.. As in Robes
does this mod supports cloaks of skyrim or winter is comming ??
They already have permissions from both authors and will have frostfall support and is veryl close to being implemented.
thats good news then it sure seems cool to have physics on cloaks and cape
(well I know not to release any clothing once I start getting good at it because people will be expecting it to support HDT. Already seeing posts for some hair mods with people complaining that it doesn't have HDT. )
yeah i hear ya..im a bit conserned about the performance hit by hdt products and i had to restart skyrim"yet once again" and decided to go with the player only option of cloaks of skyrim cause of the posiblity of being surronded by gaurds with hdt properties in them
I saw a post from the author of that mod that stated after this mod he was going to tackle vanilla hairs.
There was an HDT cloaks from *ahem* another site that resolved the "everyone has HDT cloaks and it'll burn your computer down" issue by implementing them as new items craftable from the originals, which is probably a good way to go.
You should absolutely not worry about that. I've found that when people start on with the "BUT HDT???" tirade, plenty of people usually pop in to say "Hey guess what that takes days-weeks to do so either learn to do it yourself or be grateful for this free product you whiny minge"