So in a mod im making I have some unique Light ID's. These special lights actually make the room much darker. Im trying to make an activator that the player can hit in order to disable these special lights and make the cell much brighter. Here is what I've tried and it doesn't work. (the light ID is Dark_1000)
begin light_switch
If ( onactivate == 1 )
"dark_1000"->disable
endif
end