Skyrim mod development with C++

Post » Tue Oct 06, 2015 1:26 pm

I'm looking to create a mod for skyrim and I am wanting to create it with c++. I want to create a mod for the actual game itself (like modifying the game's game files) and not creating a plugin for SKSE or ENB. Is it possible? This has to be done in c++. And has to be a mod for the actual game.

Thanks, Techquickie.

User avatar
Jennifer Rose
 
Posts: 3432
Joined: Wed Jan 17, 2007 2:54 pm

Post » Wed Oct 07, 2015 4:24 am

You cannot modify the exe.

You can create code plugins (like SKSE), or mod plugins with the Creation Kit.

User avatar
Charlie Ramsden
 
Posts: 3434
Joined: Fri Jun 15, 2007 7:53 pm


Return to V - Skyrim