I am trying to set up dialog where the NPC gives the player a few items.
- My dialog is created and in.
- I put in quest stages 0 and 10
- I put this script in the Topic Info Form 'GetOwningQuest().SetStage 10' and it compiles fine.
- Now I am trying to add a fragment in Papyrus Fragment Box in Quest Stage 10. I put in the box...
; adding stuff
Actor PlayerRef = Game.GetPlayer()
PlayerRef.AddItem(Gold001, 500)
PlayerRef.AddItem(Basket03)
PlayerRef.AddItem(FoodSweetroll, 3)
Now I am a little confused, how do I set the properties of this to point to those items?