Laugh tracks in games

Post » Mon Nov 09, 2015 12:10 am

Laughter tracks and other "audience" reactions could be the next step in the evolution of video games.

Some of you may have been confused by certain choices you've made in games. Are you a good guy, or a villain? Let the audience decide for you!

Have you ever embarassed yourself by laughing during a movie, when you're not supposed to? Was that one line just meaningless dialogue, or was it in fact a hilarious joke? Quit wondering and join the laughter already!

One scene from Skyrim greatly enhanced:

Spoiler

Aela: Here, let's have Farkas show you where you'll be resting your head.

Skjor: Farkas!

Farkas: Did you call me?

[cheering and clapping]

Aela: Of course we did, icebrain.

[laughter]

Aela: Show this new blood where the rest of the whelps sleep.

Farkas: New blood? Oh, I remember you. Come on, follow me.

Farkas: Skjor and Aela like to tease me, but they're good people. They challenge us to be our best. Nice to have a new face around. It gets boring here some times. I hope we keep you. This can be a rough life.

[aww!]

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Killer McCracken
 
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Post » Mon Nov 09, 2015 5:11 am

It is not out of the realm of possibility with the way modern sports games have dynamic broadcasters it probably would be very easy.

In fact, I believe I could whip up a dynamic "live audience" feedback mod for Fallout 3 based around it's karma system in a matter of 30 minutes to an hour depending on how long it takes me to find license-free stock laugh track sounds.
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Chad Holloway
 
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Post » Mon Nov 09, 2015 2:17 am

It sounds like a terrible idea to me. I don't even like laugh tracks in sitcoms.

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jessica robson
 
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