If I happen to get bored with the character's story that I am playing, then I log off before I make a mistake. I do has it happen's get too restless to play seriously, then I will often just create different characters just to create characters, writing little stories as to who they are.
Like Areial, I generally take boredom to be a sign that I am not in the proper frame of mind to roleplay. The moment I sense boredom approaching I shut the game off. Life is too short to pursue a hobby that bores me.
No, you're not the only one. But I've never gone on a killing spree in all of the years I've played these games. That is the exact opposite of anything I find interesting. I guess most often I' just pick flowers if I don't feel like roleplaying but don't want to shut the game off yet.
No their are others that do that, quiet a few, that I've read about. Everyone is different, so their is really nothing wrong with it, it's just not something that I do.
My characters generally eat, sleep and do everyday "normal" things. Now if they are in the middle of a dangerous dungeon, they may not sleep, unless they have a follower and then the RP is that both members take turns watching, while the other sleep's for a bit. They do eat and for the most part have the same kind of "kit" that an over night back-packer would have. On the 360 it was a Hide ( which was a sleeping roll) an empty bottle ( water) axe and firewood. On the PC I have mod's that allow me to have all those things and my characters that spend any amount of time out of cities will have a back-pack and sleeping roll, water... Those that explore alot will have the whole "camp" including a tent.
As for "what" my characters do, that all depend's on their story. My Avatar Adain, did the MQ and a Mod called Helgen Reborn, they suited his story, both "quests" help to tell the tale of a Farm boy, who it turns out was Dragonborn... and became Thane of Helgen... So Adain was a very "moral" person, so no TG or DB.. he had no magic at all so no CoW ( honorary member as the Dragonborn) He had no interest in joining the Companions.
He was a 1h & shield, Heavy armor, archery, smithing ... those are the only skills that got perks... His speech was rather high, but I never perked it. Those are the only skills he used on a regular basis. He leveled very slowly after a certain point, but level really doesn't matter to me, I concentrate on the story.... even when I play DiD, the story is more important than leveling... which does cause issues but that's ok to.
This is what I find fun, it is what keep's me interested in the game. I can use the quest's and mod's to enhance my characters story, but if their is no reason why my hunter explorer should be doing any questline, then they won't. On the 360 I had to compromise a bit, with at the very least starting the MQ if I wanted dragons in my game or if I wanted my character to be a were-wolf, then I might start Companions, with mods on the PC I don't need to do that... and I don't.
But it's not a style of play that is for everyone, my husband doesn't understand how i can play the same game for so long. That's ok to.
One rule governs all of my roleplaying. It is this: I take only those actions that are appropriate to the character.
This means that I do not always do the same things with each character. Having iron-clad rules that apply to all characters in all games is not good roleplaying in my book. Every human being is different and it is my belief that every character I roleplay should be equally different.
So, like real life people, some of my characters eat on a regular schedule, others do not; some sleep on a regular schedule, others do not; some bathe, others do not; some take off their armor and put on street clothes before they enter a town, others do not. It all depends on the character.
Some of my characters are very social and speak to many people; others do not speak to anybody unless they absolutely have to; some never leave cities, others never go inside cities; some will join many guilds, others will join only one, or none at all.
In my roleplaying I strive, as much as possible to emulate real life behavior, and real life behavior is idiosyncratic and unpredictable; it is sometimes self-defeating or even self-destructive. So some of the things that some of my characters do don't make sense. Because that's how real people act.
I don't turn on so-called "hardcoe" modes in games that have them or use so-called "realism" mods. They're too mechanical for me. I handle things like eating, drinking, sleeping, bathing, ect, in my imagination. Only my imagination is flexible enough to simulate needs with any real realism.
I used to feel that way, but then I started noticing that my character would suddenly realize they hadn't eaten or slept in a week or two... and there I am carrying around a hundred pounds of food and drink that I intended to use for role play, but only remember when I find myself overencumbered. You see my imagination is fine, but my memory svcks... (dying wiped out my short term memory, and it never really fully recovered) so I need realism mods just to remind me that a real character would need these things more often than just one sweet roll a month washed down with an ale.
This.
I would be a very sad sad lonely individual if I was do anything else.
No way! Well, each to their own, but I have way way too much real life and actual realism to need all that in a video game.
I'm suddenly reminded of an old advert that had an "actual reality" portion in a VR context. I think it was Kit-Kat....
Update: yep, I was right, Kit Kat 1995.. https://www.youtube....?v=MbLvm5uG8ag?/a>
Pretty much the same here, when I'm bored it means that I'm not enjoying my time spend playing so I just shut it off and go do something else.
I don't go on murdering rampage unless one NPC says something that breaks my immersion when I am (IRL) in a slightly bad mood.
*just standing around doing nothing* "This better be important." HM WHAT? I WASN'T EVEN TALKING TO YOU! OFF WITH YOUR HEAD! And I just pissed off the entire city of Solitude didn't I?
I know there's a mod out there that disables uninitiated banter from NPCs, but I can not remember the name of it. It would prevent me from killing Whiterun for the millionth time when I hear a guard tell me how an Arrow in the Knee stopped his adventuring.
Get bored? Never! I do get tired of questing at times so I'll just take a walk and start sampling plants and things to see their alchemy effects,go hunting for things I need to complete my "trophy room" or look for mineral deposits to mine. I have the "transmute ore" spell and I have turned a lot of iron ore into gold ingots to forge into jewelry. I guess I'm easily entertained.....
yeah... it must be something like that....lol I sat here IRL and was talking on the phone and shoot about 100 iron arrows into a cart wheel and watched it spin around one way, then with the next arrow caused it to spin the other.... easily amused for sure.
When I'm bored of roleplaying I just go around taking screenshots.
I was a little bored an hour or two ago, and while riding my horse, I herded a bunny most of the way from Rorikstead to Fort Graymoor....
I was even singing:
"Git along little bunny, you know that Whiterun will be your new home...."
I mean how is that even a question. Getting bored is a normal thing. Stop playing, visit these forums. Watch a movie. Play another game. Read a book. Do something real world related....
I don't get bored. I do things because I want to, not because I'm bored of something else.
Sometimes if the roleplay gets a little stale, or I'm not happy with what my character is doing, I'll switch to another character, or play a different game.
Sometimes I'll shut off the computer and just sit. I don't find that boring, either.
Boredom is a strange thing. I've played MMOs in the past, and watched people killing the same respawning monster, over and over, trying to get a rare "drop." You'd think that would be the most boring thing in the world, and yet people pay perfectly good money to do it for hours on end.
Or go down to the casino, and watch somebody play a slot machine. Feed the money, pull the handle (or push the button.) Rinse and repeat.
And then there's soccer. Popular game, I'm told. Bunch of people run back and forth across a field for an hour or so, kicking a ball around. Back and forth, back and forth. All that work, and the score ends up in a 1-1 tie.
At least in Skyrim, the dragons come in different colors.