I got my script down to the point that it's only complaint is: "variable EndGameNote01 is undefined"
For this, it will not compile. My script is shown below. How do I fix this error? (EndGameNote01 is a custom note I made, I want it essentially magically transported into the players inventory.) Needless to say, I'm new to all this.
Scriptname EndGameQ00S01 extends Quest
Event OnInit()
Game.GetPlayer().AddItem(EndGameNote01, 1, 1)
EndEvent