» Wed Nov 18, 2015 9:13 am
Why remake Morrowind? That's already been done by over 5000 different mod-makers over a period of more than a decade, with spectacular results. Besides, we've been there, done that. I'm looking forward to a new game in a new province, but with the same cultural depth and complex game mechanics with choices and consequences that Morrowind and Daggerfall had, not a gutted and sugar-coated "Morrowind for Dummies" with better graphics as its sole redeeming feature.
I would prefer a remake of Skyrim with the expanded cultural and religious aspects of Daggerfall or Morrowind, game mechanics where characters with different skills and abilities respond differently and FEEL different in the hands of the player, and who can often FAIL, or perform far less than optimally, if/when their skills (and/or Attributes) are below what's needed to perform a task (rather than being unable to even try). Granted, both Daggerfall and Morrowind had their own share of problems, but "fixing" those problems by amputation of practically everything that made those games interesting isn't a viable solution.