I agree here. I also don't care for the fact of those of low willpower or intelligence having access to magicka (my Orc barbarian shouldn't be able to cast a devastating spell because he chugged some fortify magicka, intelligence, willpower potions). This should be something that needs to be developed by a character dedicated to the art.
The closest I've come to actually enjoying a "mage" type, is with the game, Arx Fatalis. Here you not only needed to properly develop your character (stats, collecting ruin stones), but learn to cast the spells with gestures. Not perfect, but it came close.
Here is a short demo:
http://www.youtube.com/watch?v=LueGiUasvFk&feature=related
The closest I've come to actually enjoying a "mage" type, is with the game, Arx Fatalis. Here you not only needed to properly develop your character (stats, collecting ruin stones), but learn to cast the spells with gestures. Not perfect, but it came close.
Here is a short demo:
http://www.youtube.com/watch?v=LueGiUasvFk&feature=related
First: That's a good idea, the pure stats and the gestures.
Second: That vid is sweet...I'd like to play that game. Gota look it up! :user:
Plus I always wanted to write down spells, keeping them in a book. Start out with a 0.01% chance of casting them until you learn the spells.