why would you bump that perk to lets say 3 to get more rad resistance if for 1 point more you basically get rad imunity + health regeneration from ghoulsih? that doesnt seem to be well balanced...or am i missing something? combining life giver 3 + ghoulish 1 would basically have you regenerate health constantly and would also let you ignore lead belly...
For powergaming reasons im really tempted to take ghoulish, but for rp reasons it feels really "wrong" as radiation is always the big "no no" that adds a sense of thrill and urgency in radiated areas....i kinda think the ghoulish perk should be reworked and changed as it takes a big risk / mechanic out of the game and makes other perks kinda useless no?