That's what i was saying to.
That's what i was saying to.
We have many pistols... We should reduce them to only one pistol. And one machine-gun. We don't need variety... Just one pistol, one sniper-rifle...
As I say... modern bows. Of course.
Some sort of home-made crossbow would be cool.
Don't know about bows, but crossbows with different bolts (armor piercing, barbed, explosive,poisoned, distracting, emp,etc...) would be cool.
Can you poison a sniper rifle? Can you attach bombs and ropes and various other implements to it and fire them all from the same device? Can you easily craft your own along with ammunition whenever you need it? You say it would be useless at higher levels, with the right creativity I believe it could be MORE useful than a gun. Even if it's not great at killing things at higher levels neither is the lead pipe you still want in the game for your melee character. Why would you deny those of us who want something like it the chance to get it when we aren't saying you can't have your lead pipe? The pipe is going to be just as useless at killing your power armored folks and even more useless for killing anything else from more than melee range. Don't just say no, it doesn't fit MY vision so screw you guys it shouldn't be in. People still use bows today why wouldn't they in a post-apocalyptic wasteland where guns are old, jam, and ammo isn't the easiest thing to come by. Sure if you're part of the NCR or have money you can get yourself a gun but what about the people that want to roleplay a survivalist hunter, he's not gonna rely on a gun totally. Not when it could be damaged in a fall or run out of ammo right when he needs it. He'll have something he can use and make himself. What about a poor raider, maybe he finds a weapon and some ammo when he raids but maybe he just ends up using it all on unlucky farmers and merchants without much protection. Now he needs a way to raid caravans without just running at them with a machete (though if he's high enough he'll do that anyway) so he goes and oh look, a piece of springy wood, some string. I'll make myself a bow. It might svck as a weapon but if he survives long enough he'll learn to make good bows and that's when you come along and he tries to raid the wrong person and now you have a decent bow that you can use when you run out of ammo in your silenced pistol or if you just plain don't have a silenced pistol. Not everyone has a silencer and silencers are really a misnomer because while it might reduce the noise slightly it's not gonna make your gun sound like a pop pistol. I could probably keep going but I have to get ready for work.
TL:DR - Bows can have a variety of creative uses and implements added to arrows and can be used for a number of reasons and can be handmade. Ammo should be scarce (it's a post-apocalyptic wasteland not walmart.) Don't be a gun supremacist bow bigot.
Different people play for different reasons and by default are entertained variously so.
While I don't necessarily play to obtain the best weapon and armor, I do not neglect them either. I am driven through story, mainly. I do not play as my character nor do I live vicariously through them. Every character I create is its own entity with a unique personality profile. This profile governs every choice they make from weapons, armor, dialog, quest choice and even what direction to start walking.
For others it can be as simple as creating a character with a specialization and striving to perfect that skill. Either way, it comes down to player choice and playstyle. Therefore, I am compelled to welcome any feature that results in player choice, no matter if I support the given implement or not.
I may look at the game differently than most but it seems infinitely more plausible to see more primitive weapons than firearms in the isolated regions of the wastelands. This is heavily supported form basic survival instinct and resource management. This is what separates us as humans. Our built in code for problem solving is what keeps us alive.
The absolute most desirable way I start a game is through an alternate start mod and it is almost assured it will be a Left-for-Dead scenario. Then you have survival mechanics in play to allow the player to utilize upwards of 98% of intractable items to be crafted into... something. Granted we have a lot of things but it needs expanded upon.
One man's ability to look at a pile of trash and see... a pile of trash. However, a survivalist will see a plethora of resource opportunities, like containers, fire sources, fuel, shelter... and even weapons like a shard of glass bound to the end of a stick with some wire. I'm not trying to kill Liberty Prime with this. I just want to live another day. Then you always have upgrades.
Turns out... a sword dropped form a Chinese Officer is arguably the most powerful weapon in F03.
The last recorded kill by a longbow in combat occurred in May 1940 when Mad Jack Churchill pincushioned a German Sergeant. Sometimes the old ways are the best ways.
Realistically, bows are not silent weapons. Quite often they produce more noise than some of the "silenced" pistols (which also are not really silent). But in a world where you fight supermutants, giant insects, ghouls and such, twisting reality can be tolerated a little bit.
I badly want Bows in Fallout 4 and there's so much you can do with them.
Have them do more damage to flesh enemies like Ghouls for instance but as a tradeoff since a regular arrow can't pierce power armor have it do 75% less damage to those type of enemies, robots included.
Poisons can be used so assuming Survival stays from New Vegas, you could add poison to your arrows or other chems like Jet could cause the enemy get confused/stunned for a few seconds.
Another skill isn't a bad thing, more choices is always good.
If you're at a workbench you could make metal arrows and add effects like Fire.
Bows could be used with traps, step on a trap and an arrow will either hit you or hit a trap causing rubble to fall on you.
Could add in perks like Slow Time from Skyrim or An Arrow In The Knee Perk to cripple Legs (Skyrim Reference).
Laser Powered Bows, Yes Please.
That's just the stuff I thought out quickly from the top of my head, I'm hoping Bows are in Fallout 4.
Oooo, If we can make traps I'd love to be able to make a series of crossbows just bombard an area with bolts when set off.
I'd like to see bows in Fallout. They'd actually be pretty appropriate for post apoc scarcity as with the right knowledge they're not too hard to make.
I see his point as usually you're using energy weapons against heavily armoured enemies by the late game. I suppose there's no reason Bethesda couldn't come up with some imaginary super high tech bow with thermite arrows or something
To be honest I'd expect most Raiders, Bandits, and Tribal groups to primarily fight with Bows/Arrows in a +200 year Post-Apocalyptic environment once Guns/Ammo become extremely scarce (as they should).
And to those saying it's "unrealistic" and "unfeasible" because guns are better..... you understand FO has melee and unarmed right?
Not exactly the silenced weapon the OP had in mind, but sure, why not?
Bows are my favorite weapon is fantasy RPGs(TES, Dragon Age, ect) but I don't know if it's any good when we already have the sniper rifle, hunting rifle/with scope(if in) and Anti Material Rifle(if in). They seem to have stealth characters weapons covered. Would I hate it being in? No I wouldn't.
I thought it worked in The Last of Us, but honestly, a silenced gun would be easily more useful, considering how easy it is to find ammo.
In Last of Us, it worked because ammo was more difficult to come across, there were no silenced weapons, and arrows could be picked back up.
Suffice it to say -- if it were implemented, it would need to be very powerful. As in one-shot stealth kills.
Whoah so much hate for bows lol why is that? For people saying that there are better alternatives your logic is flawed just because one weapon does something way better does not mean it doesn't deserve a spot in the game with that logic why don't we get rid of lead pipes and tire irons since baseball bats do it so much better but why have baseball bats when we have super sledges? It's idiotic and never ends. I have been shooting bows for most of my life and I have a recurve that I use to fish and hunt as well as target practice and let me tell you in a survival situation bows are magnificent weapons they are super silent, ammo can be crafted from easy to get materials, not much maintenece (unless we are talking compound), durable, and light. i would love to see it implemented in the game. Maybe not for fighting enemies but maybe for hunting if you don't want to waste ammo? Kinda like what Skyrim did.
I've made a fully functional bow using a steel tension bar from a fence with notches cut in the end and a string made from (relatively high grade) fishing line. Can even give it a little wrap where you want to hold it, since the bar is thin (also acting as an arrow rest)
Sounds a lot less out-of-place than a wooden bow, doesn't it?
I'd say give arrows high damage, but a constant penalty of say... [DT]*5 so even minor armor would be devastating against it. Power armor would sit at an effective DT of 100-110 (effectively, -100-110 damage) while the typical clothing would only lower damage by 0-5 points.
Also, bows allow the more creative survivor to make some interesting stuff. Think an arrow with a shotgun shell affixed to the end, penetration potential and nasty damage. One packed with explosives could hurt, and it would make a LOT more sense to waste an arrow or two on a rad roach then a bullet.
I'd like Bows to make an appearance, but I'd also like them to be totally useless against well armoured enemies....useful for hunting small wildlife and for stealth against unarmoured enemies.
Bows should still be better against armour than pistols.An arrow has not much problems with metal or a bullet proof vest. The only problem for an arrow would be a power armor. That would be too much... but I don't think a pistol could do much against a power armor either.
https://www.youtube.com/watch?v=tQ4WMLgvOu4
You people really underestimate the piercing power of an arrow.
By well armoured I'm thinking power armour, deathclaw etc.
I don't know about the "you people" thing, but honestly its pretty much common knowledge that a bullet proof vest will not stop a knife, never mind a crossbow bolt.
The only bulletproof vest in Fallout were the Vault Security armour I believe....I assume the widely used Leather Armour wouldn't provide much protection either.