High level enemies able to "one-shot"

Post » Fri Nov 27, 2015 8:11 am

Don't know about you but I was blown away buy the E3 presentation but I did notice in the section with the deathclaw that it was able to grab the player and then what I assume use an execution move. while I like that idea I hope hi level baddies aren't able to instantly kill you and can only activate an execution when you have low HP. Opinions?

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Da Missz
 
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Post » Thu Nov 26, 2015 5:45 pm

Probably Skyrim style "if the attack was going to kill you anyway". The only problem is that it locked you in, so yeah, while the attack was gonna kill you if it connected, had it not gone to kill move you might have dodged it.

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Code Affinity
 
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Post » Fri Nov 27, 2015 12:36 am

Just another good reason to stay as far away from Deathclaws as far as I'm concerned. Not that there weren't enough reasons already...

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Kelly Osbourne Kelly
 
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Post » Fri Nov 27, 2015 3:09 am

that is exemplary wasteland survival advice! ;)

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Shelby McDonald
 
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Post » Thu Nov 26, 2015 8:29 pm

I'm actually kind of glad to see enemies that pose a real threat. challenging combat isn't something we normally see in Bethesda games without jacking up the difficulty to make everything bullet sponges.
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Bek Rideout
 
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Post » Thu Nov 26, 2015 11:49 pm

Just think of the first time you ran up to giants in Skyrim
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Mr. Ray
 
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Post » Thu Nov 26, 2015 11:19 pm

I will miss boxing with deathclaws, was a fun skill in NV :P Personally I don't mind it as long as it's not as broekn as the dragons in skyrim, even with best armour and full health I could get OHK -.-

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Sophie Morrell
 
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Post » Fri Nov 27, 2015 8:18 am

My thoughts entirely, I'd be pretty dubious going toe to toe with a 12ft+ monster with massive claws if it looked like it to play let alone when it clearly wants to kill you. I for one would welcome them all being stronger, and their actually being a penalty for dying.

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Laura Richards
 
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Post » Fri Nov 27, 2015 12:41 am

Skyrim's system and it's implementation were friggin' awful. I really hope it's been changed from that.

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Emily Martell
 
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Post » Thu Nov 26, 2015 10:49 pm

I'm hoping the combat is more challanging.

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Ana Torrecilla Cabeza
 
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