User Interface

Post » Fri Nov 27, 2015 6:24 am

I love Beth games but again its looks like another terrible U.I for FO4. Massive waste of screen space, and likely another "load time" just to get into the screen (the stupid animation). I hope mods can help.

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Jake Easom
 
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Post » Fri Nov 27, 2015 2:11 am

Nothing new there. Mods will definitely help, as always. One of the many reasons I play on PC.

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Hairul Hafis
 
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Post » Fri Nov 27, 2015 1:52 am

Needs a little bit of redesign but as Kirottu said mods will solve that.

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Verity Hurding
 
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Post » Fri Nov 27, 2015 12:44 am

What do you mean by a massive waste of screen space?

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Tina Tupou
 
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Post » Thu Nov 26, 2015 11:41 pm

FO4UI, here we come.

Chop, chop, mod community.

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Verity Hurding
 
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Post » Thu Nov 26, 2015 6:20 pm

Can't speak for OP, but I've never been a huge fan of how the Pip-Boy's metal enclosure takes up a significant portion of the edge space. It looks flashy and iconic, but it's a waste from a UI/UX standpoint.

Hopefully the companion app will alleviate some of the chunkiness. Heck, maybe the companion app can be modified as well. That would be cool.

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Rebecca Dosch
 
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Post » Fri Nov 27, 2015 1:19 am

Almost half the screen is just cosmetic, no place for information. Can you imagen if your smart phone screen only used half the screen for actual U.I and the rest of the screen was taken up by the Apple logo or something. That would be so bizzare and terrible, same here. Then of course is the issue of how much info is displayed on screen (what is left of it) at once. There is only a very small amount of info displayed this the norm for Beth, Skyrim without mods was terrible for convering information in an effective way. The worse part though for me is the load time to get into the screen, there should be no load times but there was in Fallout 3/NV and its looks the same here, that stupid looking at your pipboy animation is so pointless and so annoying. In Morriwind I need to check a stat the U.I is so fast that I can get in, check the stat and get out in the time it takes me to just get in with the pipboy animation.

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Donald Richards
 
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Post » Fri Nov 27, 2015 5:56 am

eh it looked cool, and it looked just like fallout3/nv's ui. Its probably a little clunky but i'm sure it'll work just fine. I hope the font on pc isn't super huge though, that always did kinda bother me

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мistrєss
 
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Post » Fri Nov 27, 2015 1:27 am

Thats is my issue Fallout 3 UI was terrible. Astonishingly bad. The load time killed me, eventually I found a mod that dramacticlly sped up the animation, another mod that shoved more info into each screen but I never could get a good UI because the base was so terrible to start with. Skyrim UI was bad but with mods its pretty good. Obivions UI was bad with Mods it was Amazing . But I fear FO4 UI with mods will just be passable, uggh.

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KIng James
 
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Post » Thu Nov 26, 2015 9:40 pm

I don't think the UI looks as horrible as Skyrim's did, but there is still an absolute need for more to be shown on-screen for PC users.

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Oceavision
 
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Post » Fri Nov 27, 2015 6:36 am

Both were bad for pc, the extra loading time for FO3/NV makes its the worst of the two for me.

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An Lor
 
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Post » Fri Nov 27, 2015 8:55 am

Totally agree with the crap UI.

Now that Xbox allows for mods of some description, it'll be one of the first I pick-up

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Cassie Boyle
 
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Post » Fri Nov 27, 2015 6:18 am

It was kinda expected. UI is crap in most multi-platform games anyway.

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Roy Harris
 
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Post » Thu Nov 26, 2015 8:51 pm

Hope the whole HUD can be turned off and the player can rely on the pip-boy entirely for any necessary information.

Really is a bit of an eye-sore :sadvaultboy:

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Leonie Connor
 
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Post » Fri Nov 27, 2015 1:03 am

The interface seems pretty minimalist to me... at least in the non-power armor sections. Way less crowded than FO3 or NV.

Although Vault Boy's animations might be a bit distracting.

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Lew.p
 
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